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Real cars for beamng drive
Real cars for beamng drive





real cars for beamng drive

Modelling and texturing for a BeamNG.drive mod is just half of the work, the other half is to deal with the physics skeleton, so that engine specifications, the body deformations will look good, realistic, and enjoyable. And then made all the details, engine modelisation and texturing, interior, and so on.

real cars for beamng drive

Then i extended the body style to the 1980 Delta 88 (i own a real one, my first motivation was to have my car in game) when i felt more in my ease with modelling.

real cars for beamng drive

I began by modifying an existing low poly model of a 1980 Oldsmobile Regency that i purchased to its creator Paul Busuego, and finally got it completly redone. I worked in video games and left the activity 16 years ago to become an illustrator, and when i discovered this moddable game i wanted to learn again and used this as an exercice of learning Blender and modern way of texturing. I’m new here, and i would like to share my work in 3D modelling and texturing for the mods i do for the game beamNG.drive.







Real cars for beamng drive